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Friday, 29 April 2011

GEARS OF WAR



 this should be the fully working, 100% working, bona fide, final crack for this game. 


CLICK TO DOWNLOAD




Gears of War isn’t as anticipated as CoD4, but it’s still a very good first person shooter with a stunning graphic interface. Originally made for XboX 360, Gears of War completely utilizes famous Unreal Engine 3 and it ranks between 90 and 100% in most of the game reviews. What are you waiting for?!
Gears of War, a Games for Windows title, features the amazing tactical action and multiplayer excitement found in the critically acclaimed “Gears of War” for the Xbox 360 video game and entertainment system that sold more than 3.5 million units, and a variety of all-new content, including three new multiplayer maps, a new multiplayer game type, Game Editor, five new campaign chapters and DirectX 10 support.


Gears of War thrusts gamers into a deep and harrowing story of humankind’s epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. With Gears of War, Epic Games returns gamers to the massively scoped worlds, memorable characters, cooperative gameplay and hyper-realistic combat that gamers have come to expect from the franchise, plus a few new surprises.



Game features:

Engaging and disturbing cinematic story. Movie-like cut scenes, cinematic camera moves and in-game storytelling bring the brutal, emotionally charged narrative to life. Gamers control Marcus Fenix and his fire team as they pit advanced technology against the overwhelming and horrific Locust Horde. 

Unmatched online gaming. Gears of War will tap into the power of Games for Windows - LIVE to deliver online matchmaking for its Gold account members. The service will enable gamers around the world to connect via their PCs, allowing players to experience individualized matchmaking, view player statistics, earn player Achievements, customize games and create personalized profiles. 

New Game Editor. The game will also feature the all-new Game Editor, guaranteeing new user-generated content in the future. The Gears of War community will be able to tap its endless creative potential to develop an unlimited number of user-created levels through complete access to the Unreal Editor. Using the new engine, players can now import custom artwork into the engine, create particle systems, scripted encounters, cinematics and more. 

Astounding visuals in next-generation gaming. Gears of War ushers in the next generation with incredible visuals, pushing DirectX 10 visual designs and bringing out the smallest details in the largest battle. Gamers experience a rich, dynamic world with a supreme level of detail. Characters come to life with unbelievable model quality and a physics-integrated animation system that has them truly reacting intelligently to events unfolding around them. 

Hyper-realistic and intense combat. In Gears of War the battlefield is a lethal place - to foolishly stand out in the open is to invite an untimely demise. To survive, gamers must employ strategy, take cover using the interactive and dynamic environments, and suppress the enemy with blind fire, using their weapons and teammates to outwit and outfight their terrifying enemies. 



System requirements:
OS: Windows Vista or Windows XP 
Processor 2.4+ GHz Intel; 2.0+ Ghz AMD 
RAM 1 GB 
Hard Drive 12 GB free hard drive space 
Video Card NVIDIA GeForce 6600+, ATI X700+ 

Release name: Gears_Of_War_Proper-Razor1911
Size: 7.35 GB, rzr-gowa
Protection: Safedisc
Developer, distributor: Epic Games, Microsoft

HOME FRONT








CLICK TO DOWNLOAD


info, crack..

http://www.btarena.org/games/homefront-skidrow



Homefront (c) THQ

23-03-2011........Release Date  Protection...........Steam+CEG
FPS..................Game Type  Disk(s)..................1 DVD


RELEASE NOTES

The year is 2027. The world as we know it is unraveling after fifteen
years of economic meltdown and widespread global conflict over
dwindling natural resources.

A once proud America has fallen, her infrastructure shattered and
military in disarray. Crippled by a devastating EMP strike, the USA is
powerless to resist the ever expanding occupation of a savage, nuclear
armed Greater Korean Republic.

Abandoned by her former allies, the United States is a bleak landscape
of walled towns and abandoned suburbs. This is a police state where
high school stadiums have become detention centers, and shopping malls
shelter armored attack vehicles. A once-free people are now prisoners…
or collaborators… or revolutionaries.

Join the Resistance, stand united and fight for freedom against an
overwhelming military force in Homefront's gripping single player
campaign penned by John Milius (Apocalypse Now, Red Dawn). Stand
alongside a cast of memorable characters as an emotional plot unfolds
in this terrifyingly plausible near-future world. Experience visceral,
cinematic first-person shooter action as you fight your way across
Occupied USA using guerrilla tactics, and commandeer military vehicles
and advanced drone technology to defeat the enemy.


INSTALL NOTES

1. Unpack the release
2. Mount or burn image
3. Install
4. Copy all files from the SKIDROW folder to the game /Binaries/ folder
5. Play the game
6. Support the companies, which software you actually enjoy!


ADDITIONAL NOTES

Use the Launcher.exe included with the crack to change languages!

Game is ofcourse updated with the latest updated content!



SCREENS










PC-CRASH TEAM RACING






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Game Info

Welcome to the crazy world of crash team racing! With its psychotic tracks, weapons and characters, you're setting yourself up for several hours of fun filled madness! Other than the adventure mode, you can also play the arcade, versus and my personal favorite, the battle mode where you're put in an arena full of weapons. 

This mode also has a team battle option allowing for all sorts of diferent matchups. The game manages to maintain its cartoonish appeal while not shoving it down your throat at the same time. With its excellent sound effects and music, I'm pretty sure the game has created several fans of mascot racing games!

Scenes from the Game By ROHAN CHOPRA


Installation Instructions

Double Click [ PC ] Crash Team Racing By Cool Release.exe

To Play Crash Team Racing, On Your PC, After 5 Seconds,

Two New Windows Will Open, 1. A Cmd Window Showing The 

Emulator Progress, 2. The PS1 Emulator, With All The Settings

To Configure To Your Desired Specification,

[N.B.] To Change Tg=he Emulator Language, Follow Steps Below

Archivo-> Idioma-> (Select Language) -> Ok

Done Enjoy !!! .

LOST PLANET 2

Lost Planet 2




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Data di uscita: 15.10.2010
Sviluppato da Capcom
Pubblicato da Capcom
Distribuito da Halifax
Genere: Azione - FPS
Lingua: Multi9 (Deutsch - English - Espanol - Francais - Italiano - Coreano - giapponese - polacco - russo)
Supporto: 2 DVD9

Descrizione:
Lost Planet 2 è il seguito di Lost Planet: Extreme Condition e temporalmente è posto 10 anni dopo la fine del primo episodio. Con il successo delle attività di bonifica del territorio, il ghiaccio del pianeta ha iniziato a sciogliersi, dando modo a lussureggianti giungle tropicali e altri nuovi ambienti.
I giocatori non dovranno più controllare direttamente Wayne Holden, ma piuttosto dovranno seguire le gesta di un gruppo di pirati delle nevi nel tentativo di prendere il controllo di E.D.N. III. I giocatori avranno l'opportunità di impegnarsi nella storia in un modo più dinamico seguendo varie storie che renderanno unica l'esperienza interattiva con la possibilità di far evolvere i fatti in vari modi.
Le caratteristiche principali del primo gioco ritorneranno in Lost Planet 2, facendo sentire a casa i fan della saga. In aggiunta alle possibilità di "ancoraggio" tramite l'arpione che ha reso il gameplay di Lost Planet una vera esperienza 3-D, Lost Planet 2 permette ai giocatori tramite una vasta gamma di nuove azioni di avere un vantaggio tattico nelle battaglie. Il gioco conterrà anche una nuova aggiunta riguardo gli enormi Akrids che sono ben conosciuti dai fan del primo Lost Planet.

Description:
The next installment in the popular action series returns in Lost Planet 2. Lost Planet: Extreme Condition, the landmark third-person shooter that debuted on Xbox 360, went on to sell over 2.3 million units worldwide after its release. Lost Planet 2, will offer deeper insight into the world of E.D.N III and the uncertain fate of future mankind.

  

  

Visit the YouTube link: YouTube Link


Installation:

1. Mount or burn the image file.
2. Install the game.
3. copy the files from the folder in SKIDROW DVD_2 and paste them in the game's installation directory, overwriting existing ones.
4. now you can start the game.

Note: my avira identifies the file launcher.exe as a threat, and then gives me error, not a virus (it is a false positive) so if you happen to disable control of your anti-virus from the file in question.


Requisiti minimi:
Processore Intel Core 2 Duo, AMD Athlon X2 o superiore
1 GB di RAM (Windows XP), 2 GB di RAM (Windows Vista, Windows 7)
Scheda video NVIDIA GeForce 7800, ATI Radeon HD2400 Pro o superiore
13 GB di spazio libero su hard disk
Sistema operativo Windows XP, Vista o 7

Requisiti Consigliati:
Processore Intel Core 2 Quad, AMD Phenom X4 o superiore
3 GB di RAM
Scheda video NVIDIA GeForce 9800, ATI Radeon HD4800 o superiore
13 GB di spazio libero su hard disk
Sistema operativo Windows Vista o Windows 7

Thursday, 28 April 2011

DARKSIDERS









CLICK TO DOWNLOAD





IGN Review

Though Vigil Games is currently busy working on a Warhammer 40,000 MMO, we in the PC world still get to enjoy its action title Darksiders. Originally released for Xbox 360 and PlayStation 3 in January 2010, the ensuing months have been spent getting it ready for the Windows crowd. So how did it turn out? Well, the game's still a lot of fun. It unfortunately has a few issues when it comes to video settings and cut scenes, but otherwise anyone looking for a polished, gory action-adventure experience should look no further.
Darksiders plays smoothly, looks sharp, sounds great, and provides about 15 hours of single-player content. There's lots of gear to collect, weapons to upgrade, combos to learn, and special items to find. There's a range of enemy-rich environments, puzzle dungeons and reasons to backtrack. All seems to be in order for a standout gaming experience, but I felt a few elements of the game limit the range of its entertainment value.
You play as War, one of the Horsemen of the Apocalypse. His power is known and he's treated with a certain sliver of respect by even the most powerful of dungeon bosses. Sure people want to kill you because they falsely think you screwed up the balance between Heaven and Hell and blew up all of humanity in the process, but they're still a little apprehensive when confronting you. It's empowering to have supreme beings spout their standard death threats without forgetting to properly address you as a Horseman. They're angry and they're arrogant enough to fight you, but that doesn't mean they won't recognize your status. War's actual personality, unfortunately, doesn't manage to match up with his reputation. He may not be a traditional heroic figure, but there's never a doubt that "hero" is the role he's meant to play here. Since he's the framed victim in a corrupt scandal, it's easy to identify with his desire for revenge and you don't exactly pity the throngs of demons he slices through.
As a result, he isn't particularly interesting to listen to, as he's portrayed as the stereotypical good guy -- a flat role for such a figure. You'll chuckle from time to time as his bluntness in conversation blasts aside any mists of uncertainty surrounding his intentions, but mostly you're going to want to get back to battle. In combat he will rip enemies apart, tear off their heads, impale them on his sword, slice them in half, smash them senseless and pull out their hearts. Blood spills all over, and thanks to some slick animations, every slice, thud and smack feels like it has an impact.
Like in God of War, when you do enough damage to a foe a input prompt will pop up over their head. You hit the button and it kills the enemy. The difference in Darksiders is that there aren't any quick-time event (QTE) sequences following the input of the kill command, something I think anyone else who thinks QTEs are overused will appreciate. If it's a common foe it'll be an animation specific to the enemy type, and if it's a boss of the mini or final variety, it'll be something more elaborate and brutal. In this way, you get a nice reward for successfully utilizing the combat system, which, as it turns out, isn't very difficult to do.
Veteran gamers will want to crank the difficulty on this game. The fighting here is far from Devil May Cry complex and encounters don't feel as challenging as God of War. The command input system doesn't require any kind of supercharged reflexes. It's slow, methodical and forgiving, so chaining attacks can be done even by those who've never played an action game before. You move through the game and will eventually unlock two weapons to complement your sword, a massive scythe and a hulking gauntlet that can be easily mixed in with your standard combos. There are slight differences in feel between the weapon styles, so it's a nice change if you're tired of your sword combos and the same easy combat is in place across all three weapon types. Though it's not built for the hardcore action gamer and its limited nature will become apparent well before the end of the game, it's still entirely functional, entertaining and a joy to watch because the animations are so smooth. For controls, this is not an experience that feels especially comfortable with the mouse and keyboard. If that is your only option then it's entirely workable, however. You can move War around with WASD and tap nearby keys to dash and activate special powers, using the mouse to adjust the camera and attack. If you don't like how the commands are mapped to keys by default you can thankfully swap things around. I'd definitely recommend doing this if you're planning on playing this way, especially with regard to the dodge command tied to the left Alt key which felt awkward even after a couple hours of play.
A gamepad is definitely the way to go. The dual thumbstick setup on something like the Xbox 360 gamepad makes movement and combat feel much more natural. It also makes menu navigation a little easier, since the map, equip screen, and all the rest have remained intact from the Xbox 360 and PlayStation 3 versions. They can be navigated with mouse clicks, but it just makes more sense to use gamepad buttons to flip between tabs and highlight the giant icons. The ability to swap between keyboard and gamepad on the fly would have been a welcome addition here, but as is, the game needs to be restarted to switch input methods.
While moving through the game, war will come across puzzle dungeons from time to time, and within each is buried a gear or weapon item that allows more to be explored and ultimately access to a boss chamber. Like in Zelda titles you'll find dungeon maps, treasure chest locators, keys to open specific doors and bombs to blow up red crystal walls. You'll use your Abyssal Chain (hookshot) to cross chasms, use your Crossblade (boomerang) to tag multiple targets and transfer fire onto explosives to arm them, or to activate crystals. Throughout Darksiders you'll see influences from other titles like Halo 3 as War grabs heavy, fantastical versions of Bungie's turret guns, Portal, and, strangely enough, Panzer Dragoon. You get a horse named Ruin that War can ride around in larger spaces and swat at enemies with his sword, and the sprint mechanic is the same as Ocarina of Time, only it uses little energy pellets instead of carrots. You even get the equivalent of milk jars to store powerups for use in the field. The good news is that the recycled mechanics are still fun to toy around with, particularly when fused with the combat system.
Darksiders has, after all, the benefit of including elements of some of the best games ever made, and it's a new property with high production values, which is certainly something we all like to see. Its gameplay can't really be described as original, but the fact that the majority of its mechanics are already proven to work and implemented well means there's certainly entertainment to be had here. If anyone reading this has not played Ocarina of Time before (which you should), then you'll have a great time with this game. The introduction of new gear, challenges, and enemy types are set before you at a measured pace that keeps you hooked and piles more layers on the gameplay. Even so, some aspects don't hook together as snugly as I would have liked. This is a post-apocalyptic setting, and the world feels just as dead as you might expect to be. Those that walk the surface are demons and monsters, which makes sense within the fictional confines of the game world, but overall the game fails to generate any kind of powerful feel or sense of wonder. Each of the various zones are more distinguished by their visual style (the grassy area, the spider area, the graveyard area, the cathedral area) than by any particular mood or notion of hidden, awe-inspiring, or otherwise interesting bits of civilization.
There are exceptions, notably those who keep the game's giant sand worms captive, the walking doors, and a brief trip to another dimension. While playing through Darksiders I just couldn't help but wish there was more of this type of thing. I wanted to talk to more characters and get a better sense of how this decimated world was responding to the cataclysm, how it was being shaped and rising up out of devastation. There are flashes of personality, specifically the massive, hammer-wielding Ulthane and a bizarre skeleton with a cane and an accent, but much of the rest of the game feels dry and dull, even with an art style so cohesive and such pretty visuals.

The gear you find across all these locations is worked effectively into the fabric of the gameplay and that makes up for the shortcomings of character to some degree. Some pieces are useful throughout the experience such as the Crossblade and Abyssal Chain, but other elements like the time-slowing, block pushing, and platforming are built in without any especially creative applications. While a few of the puzzles will provide a challenge to most gamers out there, there's nothing overly complicated to speak of. As long as you remain aware of your abilities, the solutions are mostly straightforward, and don't really get interesting until the final dungeon. Specifically, this means if you see a red crystal wall, you're going to need to blow it up with a bomb, which will invariably be nearby. Sometimes you need to transfer fire with your Crossblade to ignite the bomb, and sometimes the bomb is on a timer, and in pretty much all cases it's fairly clear what needs to be done.
Somebody looking for an ultimate test of logistical reasoning and spatial awareness isn't going to find it here. If, on the other hand, you're just looking for a more readily playable experience where you won't be stumped by some kind of insane, illogical mess of puzzle strings, then you're going to like this product. This slant on design meshes in the ease of combat as well, catering to those players who don't want their game to be rigidly unforgiving, but prefer ease of playability and a gentle difficulty curve. Boss battles are more of an issue. The conventional wisdom is that the further you progress into a game, the harder these encounters become. That's not the case here, even against titanic, towering demons. The actual fights are simpler than most of the challenges you just hopped through to get there. It makes for an anticlimactic experience in every dungeon. You're expecting the ultimate test of your skills but given a challenge on par with a standard enemy group encounter. It's something I think anyone who plays this game will find to be disappointing.
While the underdeveloped world and boss fights are the low points for Vigil's game, it's still an easy one to enjoy. The souls you reap from fallen enemies can be turned in at vendors for a range of weapon and ability upgrades, and if you're obsessive about finding treasure chests you'll find reasons to traipse back across old ground to boost your various meters, find new weapon attachments, and try to cobble together an ultimate armor set. All the action is well-presented, with a familiar lock-on targeting system that keeps enemies in view to prevent combat from stumbling into the realm of the incomprehensible, though it would have been nice to see more variety amongst the grunt enemy population, or at least enemies that required more significant variation of fighting styles to take down.
More of Darksiders' appeal can be attributed to the coherent and colorful art style. The bosses and stages are impressively built, and you're treated to some flashy effects like the inky sweep of War's glider wings, the lines of energy that follow his weapon movements, and the mesmerizing flow of the animations. Darksiders' visuals on consoles were already outstanding and are especially pretty on a powerful PC. It's too bad, then, that there are so very few customization options for tweaking the graphics. In the menu all you can do is set resolution and vertical sync, which really doesn't meet the standard of what people expect from PC titles.
Most PC gamers will know additional settings can be fiddled with in their video card's options menu, but it's expected to have additional tweaking options built into the game. What's more of an issue are the blurry cut-scenes, which mar what's otherwise sharp graphics and well-realized at style that looks great at 1920 x 1200 resolution. The voice acting is forgettable, with most characters speaking with the types of roars and gruffness you'd expect from towering demonic beings. The real standout is Mark Hamill's raspy Watcher, who also happens to have by far the most interesting role in the game... except for that skeleton guy with the cane, of course.

CLOSING COMMENTS
Darksiders isn’t the type of title that often appears on PC, and for that reason alone it's worth a look. Vigil’s culled popular gameplay mechanics and puzzle elements from a variety of different titles and effectively combined them to create something with entertaining combat, rewarding exploration, and a satisfying progression as you uncover new items and abilities. A little bit more in terms of the video customization options would have been appreciated, and the blurry cut-scenes can be annoying considering how often they appear, but that shouldn’t deter you from checking this out if you missed it on consoles.











[Videogameplay]Visit the YouTube link: http://www.Youtube.com/watch?v=_N9d1Mf8WMi

Technical Infos:

Dimension:  14 GB Hard Disk Space for the Release
Lanuage:  Italiano - English - Française - Deutsch - Español
Genre:  Action
Developer:  Vigil Games
Official Site:  http://www.darksiders.com/
Release date:  24 September 2010

Requirements

MINIMAL

OS: Windows XP SP3, Windows Vista SP1, Windows 7
CPU: AMD Athlon 64 3800+, Intel Pentium 4 3.0 GHz or better
RAM: 1 GB (Windows XP), 2 GB(Windows Vista, Windows 7)
Video card: NVIDIA GeForce 8800, ATI Radeon X1900 or better
Disck space: 12 GB
DirectX: 9.0c

SUGGESTED

OS: Windows XP SP3, Windows Vista SP1, Windows 7
CPU: AMD Athlon 64 X2 5200+, Intel Core 2 Duo E6420 or better
RAM: 2 GB(Windows XP), 3 GB (Windows Vista, Windows 7)
Video Card: NVIDIA GeForce GTS 240, ATI Radeon HD 3870 or better
Disk space: 12 GB
DirectX: 10


Install Notes

1. Mount or burn images;
2. Install choosing the desired language;
3. When the installer asks the second image, mount it in the SAME drive as the first one;
4. Copy files (NOT Media Folder) from SKIDROW folder to the install directory;
5. Unrar Update archive and launch Darksiders.Update.1.exe;
6. Copy files from the SKIDROW folder in the archive to install directory;
7. Play!!!

OTHER NOTES
1. If the game starts in English even if you chose another language, well... WHY DID YOU COPY THE MEDIA FOLDER???
2. If you have problems with a gamepad, unrar the "Patch" archive then copy the "Patch Controller" folder's content in the install directory;
3. If the game suddenly crashes, it probably means that you didn't apply the update well;
4. [NOT VERIFIED] If in the Options menu you type "The Hollow Lord", you should unlock a special weapon

Wednesday, 27 April 2011

CURSED MOUNTAIN

Cursed Mountain






CLICK TO DOWNLOAD


Azione - 1 DVD9 - Multi 4 (Deu-Eng-Esp-Fre) + Sub Ita
Data di uscita: 05 febbraio 2010


Descrizione.
Cursed Mountain è un survival horror prodotto da Deep Silver in esclusiva per Nintendo Wii.
Nel gioco, ambientato alla fine degli anni '80, il giocatore vestirà i panni di un intrepido scalatore, impegnato a scalare il massiccio dell'Himalaya per trovare suo fratello scomparso. Durante la sua ascesa, si imbatterà in un'antica maledizione: le anime delle persone morte in quella regione sono costrette a vagare nel limbo, imprigionate nel mondo delle ombre. Contadini, pellegrini, scalatori e monaci buddisti morti, ma non ancora reincarnati, sono tutto ciò che resta della montagna.
Il protagonista sarà colto da visioni terribili, con demoni e fantasmi che ostacoleranno il suo cammino e i dubbi sulla sorte del fratello lo accompagneranno durante tutto il tragitto.

Description:
Set in the late 1980s, gamers will take on the role of a fearless mountaineer as he climbs into the Himalayas on a quest to find his lost brother. As he ascends the mountain, he encounters an ancient curse: the souls of the people who died in that region are stuck in limbo, caught in the Shadow World. Villagers, pilgrims, mountaineers and Buddhist monks - dead but not yet reincarnated - are all that is left on the mountain.

  

  

Visit the YouTube link: YouTube Link


Installazione
1. Montate o masterizzate l'immagine Iso.
2. Installate il gioco.
3. buon divertimento.

Per la conversione in italiano andate nella cartella Conversioni testi ITA ed eseguite il file [CNV]Cursed-Mountain[TESTO][TBH]

Installation:
1. mount or burn the image.
2. install the game
3. play.


Il gioco è stato testato su windows XP SP3

Requisiti minimi di sistema:
Sistema Operativo: Windows XP/Vista
Processore: Intel Pentium 4 @ 3.2 GHz / AMD Athlon 64 3400+
Memoria: 1 Gb
Spazio su Hard Disk: 8 Gb
Memoria Video: 256 MB
Scheda Video: nVidia GeForce 6800 / ATI Radeon X1600
Scheda Audio: DirectX Compatible
DirectX: 9.0c
Tastiera
Mouse
DVD Rom Drive

Requisiti di sistema raccomandati:
Sistema Operativo: Windows XP/Vista
Processore: Intel Core 2 DUO @ 3.2 GHz / AMD Athlon 64 X2 5200+
Memoria: 2 Gb
Spazio su Hard Disk: 8 Gb
Memoria Video: 512 MB
Scheda Video: nVidia GeForce 8800 / ATI Radeon HD 3800
Scheda Audio: DirectX Compatible
DirectX: 9.0c
Tastiera
Mouse
DVD Rom Drive 

STAR WARS-THE FORCE UNLEASHED 2






Screens:



Star Wars: The Force Unleashed II (c) LucasArts

10/2010 :..... RELEASE.DATE .. PROTECTION .......: Securom
1 :.......... DISC(S) .. GAME.TYPE ........: Action

In Star Wars: The Force Unleashed, the world was introduced to Darth Vader's
now fugitive apprentice, Starkiller - the unlikely hero who would ignite the
flames of rebellion in a galaxy so desperately in need of a champion. In the
sequel, Starkiller returns with over-the-top Force powers and embarks on a
journey to discover his own identity and to reunite with his one true love,
Juno Eclipse. In Star Wars: The Force Unleashed II, Starkiller is once again
the pawn of Darth Vader - but instead of training his protge as a ruthless
assassin, the dark lord is attempting to clone his former apprentice in an
attempt to create the Ultimate Sith warrior. The chase is on - Starkiller is
in pursuit of Juno and Darth Vader is hunting for Starkiller. With all-new
devastating Force powers and the ability to dual-wield lightsabers,
Starkiller cuts a swath through deadly new enemies across exciting worlds
from the Star Wars films - all in his desperate search for answers to his
past

1. Unrar
2. Burn or mount the image
3. Install the game.
4. Copy over the cracked content
5. Play the game





GD Hardware Rating
Diff
Intel Processor
-
GD CPU hardware score: 4
Login to compare your CPU
AMD Processor
-
Nvidia Graphics Card
-
GD GFX hardware score: 5
Login to compare your GFX Card
ATI Graphics Card
-
RAM (Memory)
-
2 GB
Hard Disk Space
-
11 GB
Direct X
-
9

QUAKE 4





Quake 4 [PC]

CLICK TO DOWNLOAD
====================================================================================================

The Quake 4 single player mode continues the story of Quake II by pitting the player against a cyborg alien race known as the Strogg. The game follows the story of a marine named Matthew Kane who is a member of the fabled Rhino Squad. Following the success of the protagonist of Quake II in destroying the Strogg's leader, the Makron, the Rhinos are tasked with spearheading the mission to finally secure the aliens' home planet Stroggos. In the course of the invasion, the squad ship is shot down and crashes in the middle of a battle zone, separating Kane from his companions. Kane eventually rejoins his scattered team members and partakes in the assault against the Strogg.

After performing a number of tasks, such as destroying and capturing Strogg aircraft hangars and defense systems, Kane and his remaining squad members make it to the USS Hannibal. There they are given their next mission: infiltrating one of the Strogg's central communication hubs, the Tetranode, with an electromagnetic pulse bomb in the hope that it will put the main Strogg Nexus in disarray. Kane is tasked with defending the mission convoy, which takes heavy casualties. After many setbacks, including the destruction of the EMP device by a Strogg ambush, Kane is left to complete the mission, assisted only by Private Johann Strauss and Lance Corporal Nikolai "Sledge" Slidjonovitch. Strauss figures out a way to destroy the core by shutting down its coolant systems. As Kane reaches the entrance to the Tetranode, however, he is greeted by two rocket-equipped network guardians - as well as the newly constructed Makron. The Makron easily defeats Kane and knocks him unconscious.

When Kane finally awakens, he finds himself strapped to a conveyor belt in the Strogg "Medical Facilities", a structure used for turning those captured and killed by the aliens either into protein food or additional Strogg units. In a long and gruesome first-person cutscene, Kane is taken through this stroggification process which violently replaces much of his anatomy with bio-mechanical parts. Before the final controlling neurochip implanted in his brain can be activated, though, Rhino Squad bursts into the facility and rescues Kane. After escaping through the Strogg medical facility and Waste Disposal plant, fighting off zombie-like half-stroggified humans along the way, Kane is forced to combat his former commander, Lieutenant Voss, who has been fully stroggified into a powerful mechanized monster. (Voss nevertheless retains his own consciousness long enough to warn Kane.) After defeating this threat, Kane and the remaining marines finally make it back to the Hannibal.

The commanders realize that Kane's Strogg physiology has opened up new possibilities for defeating the Strogg, as he can be used to infiltrate locations previously impenetrable to human forces. The new plan is to directly target the Strogg Nexus Core, a huge centralized brain-like structure which controls the alien forces. Rhino and Raven Squads are tasked with infiltrating the three data processing towers adjacent to the Nexus, a huge data storage and processing tower. There, they will deactivate the Nexus's shield and power up the teleporter used to access the Nexus and send Kane in. Once inside, Kane will travel to the center of the Nexus to destroy the Core Brain and its guardian.

After infiltrating the facility and realigning the data nodes powering the teleporter, and destroying its fearsome "Guardian" creature, Kane finally reaches the Nexus core. There he meets the Makron in a final showdown and kills it. This done, he destroys the Core and returns to the Hannibal. Celebrating with Rhino Squad afterward, Kane receives word that he has new orders.

====================================================================================================







====================================================================================================

Minimum System Requirements:

- Windows(r) 2000/XP
- Pentium(r) 4 2.0 GHz or Athlon(tm) XP 2000+ processor
- 512MB RAM
- 4x Speed DVD-ROM drive and latest drivers
- 2.8GB of uncompressed free hard disk space (plus 400MB for Windows swap file)

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Installation Notes
Mount QUAKE4.iso to virtual drive, or burn to disk
and install. Run Quake4-update-1.4.2.exe.
To play without DVD/Image, replace Quake4.exe and Quake4Ded.exe
files in game directory with the ones provided in NODVD folder.
Play

DVD-KEY= GDFM-79PM-KX9M-DKG7-PJ7D

Need For Speed Most Wanted Rip





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Need For Speed Most Wanted Rip - 2005


Plot

The player arrives in Rockport City, driving a heavily tuned BMW M3 GTR. Following Mia Townsend (played by Josie Maran), the player proves his driving prowess as he is pursued by a veteran police officer named Sergeant Cross (played by Dean McKenzie), who vows to take down the player and end street racing in Rockport.[3] Races seem to be in the player's favor until a particular group of racers, led by the game's antagonist, Clarence "Razor" Callahan (played by Derek Hamilton), sabotages and win the player's car in a race.[4][5] Without a car to escape in, the player is arrested by Cross, but is later released due to lack of evidence.[6] Mia picks up the player and then informs the player about Razor's new status on the Blacklist, a group of 15 drivers most wanted by the Rockport Police Department. She then helps by assisting the player in acquiring a new car and working his way up the Blacklist. Rivals, including Sonny, Taz, Vic, Izzy, Big Lou, Baron, Earl, Jewels, Kaze, Ming, Webster, J.V., Ronnie, Bull, and Razor, are defeated one by one, and the player is rewarded with reputation, new rides, and ride improvements with every Blacklist member taken down. As new boroughs are opened up throughout Rockport (Rosewood, Camden Beach, and Downtown Rockport), Mia also sets up safehouses for the player to lie low in, in exchange for placement of "side bets" on the player's races.

The final challenge for the #1 spot on the Blacklist puts the player in a race against Razor, with the player emerging as the victor, thus reclaiming the BMW. When Razor refuses to relinquish ownership of the car and attacks Mia after she confiscates the keys from Razor, she subdues him, while revealing herself to be an Undercover Cop. Mia throws the keys to the player, and tells him to escape the incoming police force. Razor is taken into custody and the player is pursued by the entire Rockport Police Department under the command of Cross.[7]

The player manages to slip away from Cross and the cops and abandons Rockport City by launching the BMW over an old broken bridge pointed out by Mia that was previously locked. The location of the broken bridge is a road leading west out of Rosewood District. [8] Cross hits the brakes in the last moment saving himself and few officers from falling from the bridge, but the other police cars fail to stop and fall off the bridge. After the player's escape, Cross brings up the player's rap sheet and adds him to the National Most Wanted List. In addition to Razor, the entire Blacklist is arrested with the "help" of the player.[9]

Need for Speed: Carbon's storyline is a sequel set at an undetermined time after the events in Most Wanted.

Gameplay

Most Wanted, like other Need for Speed games, is essentially a driving and racing game, where the player selects one car and races against a time limit or other racers to reach a destination. Police chases have once again been integrated into certain racing sessions, in which the police employ vehicles and tactics to stop the player's car and arrest the player, like Need for Speed: Hot Pursuit, Need for Speed: Hot Pursuit 2, and Need for Speed: Carbon. As players take control of faster cars and increasingly rely on nitrous oxide speed boosts, the oxide meter now refills automatically for the first time since its introduction in Underground, and driving sequences become fast-paced and intense similar to the Burnout series.

Three distinct regions are offered in the city of Rockport, along with cycling weather. Racing events take place between sunrise and sunset, unlike in the Underground where the events took place at night. A Grand Theft Auto-like Free Roam mode is provided as in Need for Speed: Underground 2, but is still limited to Career mode, as well as pursuit-based events in other modes.

Brand promotion from Underground 2 still continues strongly, with the removal of Best Buy, Old Spice and the entry of Burger King restaurants, Castrol oil, Axe Unlimited and Edge shaving gel. The Cingular logo is still visible in the game's wireless communication system. Performance, body and visual parts that can be bought in the game are also from real life companies.


Modes

The game provides players with three game modes. The Quick Race mode allows the player to select a car and an event and immediately start racing. The available cars and events are unlocked as the player progresses through the storyline in the Career mode. Achieving goals by winning races and performing a number of actions, dubbed "Milestones", during police pursuits, as well as a minimum Bounty are needed to advance in the storyline and race against any of the mode's 15 Blacklist racers. In the Xbox 360 version, the player is awarded with Achievement Points each time a Blacklist opponent is defeated. Career mode introduces a new feature - the ability to win a Blacklist opponent's car ("pink slip"), bonus functions, extra cash or car parts and decors, after defeating the opponent in question. These come in the form of six markers - the rival's pink slip (which is concealed as a bonus marker), two bonus function markers, and three custom backroom parts markers of which there is a body part, visual upgrade, and performance marker ("Junkman Marker") that the player can select - of which the player can choose only two. New cars and parts are also unlocked as the player progresses through Career mode by beating Blacklist racers.

In addition to the Quick Race and Career modes, there is also a "Challenge Series" mode involving 69 progressively difficult challenges where players are required to successfully complete Tollbooth races and pursuit challenges, such as tagging a number of police cars. The pre-tuned cars used in each Challenge is fixed, ranging from mostly Career cars with poor handling to traffic vehicles such as a dump truck or police cars. Additional bonus cars may be unlocked as the player progresses through Challenge mode.

In terms of actual variations of races, Most Wanted inherits several racing modes prevalent in its Underground predecessors. The game's four existing modes: Circuit races, point-to-point Sprint races, lap knockout races and Drag races, remain largely unchanged since the first iteration of Underground, while Drifting, Street X, Underground Racing League tournaments and Outrun racing are removed. Meanwhile, Most Wanted sees the introduction of two new racing variations, which places emphasis on speed. The first mode is known as "Tollbooth," where a player races alone to designated checkpoints along a point-to-point route before time runs out; the more time a player has as they reach a toll booth, the more time they have to arrive at the next one. The second mode, dubbed "Speedtrap", sees racers competing with each other to get the highest accumulated speed record at multiple traffic cameras. At a speed trap/traffic camera, players accelerate their car to aim for the highest possible speed. Accumulated speed is reduced over a period of time after an opponent crosses the finish line first.


MINIMUM PC REQUIREMENTS
Windows 2000/XP/Vista/7
1.4GHz Processor
256MB RAM
8X CD-ROM Drive
3GB Hard Disk Space
32MB ATi Radeon 7500 or nVidia GeForce2 MX Class Video Card
DirectX compatible Sound Card
Language: English


Instructions:

1.Unrar rar File usning WinRar of a similar program
2.Run Speed File
3.Enjoy

HITMAN -BLOOD MONEY


CLICK TO DOWNLOAD
Here it is Hitman - Blood Money.

Hitman: Blood Money places gamers once again in the role of the world's greatest assassin, Agent 47. When assassins from Agent 47's firm, The ICA, are systematically eliminated in a series of hits, it seems a larger more powerful agency has entered the fray. Sensing that he may be the next target, Hitman travels to the United States, where he prepares to make a killing.


The files include are:

Hitmanbloodmoney.mds
Hitmanbloodmoney.mdf
daemon403-x86.exe
info.txt
Crack\HitmanBloodMoney.exe


Mount with Daemon Tools / Install / Apply Patch / Copy Crack to Game Directory / Play....

This is my second game release there will be many more.

Enjoy

Hitman: Blood Money System Requirements*GD Hardware RatingDiff
Intel Processor-Pentium 4 2.8GHzGD CPU hardware score: 2Login to compare your CPU
AMD Processor-Athlon XP 2800+
Nvidia Graphics Card-GeForce 6800 Series 128MBGD GFX hardware score: 3Login to compare your GFX Card
ATI Graphics Card-Radeon X800 GTO
RAM (Memory)-1 GB
Hard Disk Space-5 GB
Direct X-9